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Reminds me I oughtta make an animation test out of this one dog two blocks over - rough collie missing her right foreleg... when running she has the most adorbable galumph, and it takes her about a minute of shambling to stand up from a lounging position. It'd be a challenge, eh?
I'll remind you again! Sounds like fun, although half the time my walk cycles end up with a gimp anyways if i'm not paying any attention XD
Walk cycles always have one leg that drags too long, that looked perfectly balanced in still frame but look oddly limpy in animation.
One of my personal solutions was a John Carey walk. Some of his animation for Bob McKimson (think the opening of "Rebel Rabbit") he was using a model with legs so stumpy with strides so widely planned, that he simply bulled ahead and moved the character in the most cartoony strides you ever saw... as in, the characters moved so far and stretched so fast that on the down pose, their crotch was inches off the ground. XD Reminder to myself that animation sometimes needs to goddamn move!
Haha thats awesome XD